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Maya create colorset
Maya create colorset






maya create colorset

The usual implementation of this state is to copy the input directly to the The node’s compute method and to perform appropriate operations. It’s typical to implement support for the HasNoEffect state in Nearly all deformers support this state, as do a few other nodes.Īs stated earlier, it is not supported by all nodes. There is an operation on an input producing an output of the same data type. Additional details about each of these 3 states follow. Plug-ins store state in the MPxNode::state attribute. HasNoEffect is node specific many nodes do not support this option. The Normal and Blocking cases apply to all nodes, while The state will be reset appropriately, e.g. The understanding is that once the operation is done, They temporarily shut off parts of the graph during interaction The Waiting-Normal (3), Waiting-HasNoEffect (4), Waiting-Blocking (5)Īre for internal use only. Used to alter how the graph is evaluated. The Normal (0), HasNoEffect (1), and Blocking (2) states can be

maya create colorset

Maya dependency nodes have 6 possible states. This flag is ignored and the node will always be inserted into Note: If the object already has construction history then Is off then the operation will be performed directly on the object. Inserted into the history chain for the mesh. IfĬonstruction history is on then the corresponding node will be Turn the construction history on or off (where applicable). Toggle caching for all attributes so that no recomputation is needed Related pol圜olorMod, pol圜olorPerVertex, pol圜olorSet Flags baseColorName, blendFunc, blendWeightA, blendWeightB, blendWeightC, blendWeightD, caching, constructionHistory, dstColorName, name, nodeState, srcColorName Long name (short name)īlend weight for linear and bilinear blending functionsīlend weight for bilinear and channel blending functions In query mode, return type is based on queried flag. Takes two color sets and blends them together into a third specified color set. PolyBlendColor is undoable, queryable, and editable. Note: Strings representing object names and arguments must be separated by commas.








Maya create colorset